MagicGrenadeManual( <origin>, <velocity>, <time to blow> )


Module: Weapons
SP Only

Summary:

creates a "Magic" grenade from an actor



Call this on:

an Actor



Example:

self MagicGrenadeManual( self.origin, target.origin, 2.0 )



Required Args:

  • 1 : <origin> The starting point of the grenade toss
  • 2 : <velocity> The initial velocity vector for the grenade movement


Optional Args

  • 1 : <time to blow> The grenade fuse time in seconds