SetGoalYaw( <yaw> )


Module: Vehicles

Summary:

Set the goal yaw direction for this vehicle. Goal yaw is ignored if vehicle doesn't stop at goal. Lookat entity has priority over goal yaw



Call this on:

a vehicle



Example:

level.flak1 SetGoalYaw( vec1 );



Required Args:

  • 1 : <yaw> The yaw direction of the target