SetSuppressionTime( <supression time> )


Module: Turret
SP Only

Summary:

Sets the time that a turret uses supressing fire after losing sight of an enemy



Call this on:

<turret> A turret entity



Example:

roof_mg42 SetSuppressionTime( 1.0 );



Required Args:

  • 1 : <supression time> The time that the turret will supress an unseen enemy in seconds