DoSpawn( <targetname> )

Module: Spawn
SP Only


Spawns an actor from an actor spawner, if possible (the spawner won't spawn if the player is looking at the spawn point, or if spawning would cause a telefrag)

Call this on:

An actor spawner


 spawned = driver DoSpawn( name );

Optional Args

  • 1 : <targetname> sets the targetname of the spawned entity