DoSpawn( <targetname> )


Module: Spawn
SP Only

Summary:

Spawns an actor from an actor spawner, if possible (the spawner won't spawn if the player is looking at the spawn point, or if spawning would cause a telefrag)



Call this on:

An actor spawner



Example:

 spawned = driver DoSpawn( name );



Optional Args

  • 1 : <targetname> sets the targetname of the spawned entity