PlaySoundToPlayer( <aliasname>, <player> )


Module: Sound
MP Only

Summary:

Play the sound alias as if coming from the entity, so that only one player can hear it



Call this on:

<entity> An entity



Example:

self PlaySoundToPlayer( "frag_out", self );



Required Args:

  • 1 : <aliasname> The sound alias to play
  • 2 : <player> The player that will be able to hear the sound.