MusicPlay( <music>, <timescale>, <overrideCheat> )
Module: Sound
Summary:
Play the given piece of music.
Example:
MusicPlay( "redsquare_dark", false );
Required Args:
1 : <music> The piece to play. Must be a valid sound alias
Optional Args
1 : <timescale> Whether this music is effected by timescale changes. 0 for false, nonzero for true. defaults to true.
2 : <overrideCheat> Certain player cheats can disable this function, set this true to force the issue.