AmbientPlay( <ambient>, <fadetime> )


Module: Sound

Summary:

Play the given piece of ambient sound.



Example:

AmbientPlay( "redsquare_dark" );



Required Args:

  • 1 : <ambient> Sound alias name. Must be a valid sound alias


Optional Args

  • 1 : <fadetime> Fade in time in seconds. If not used then the track will start immediately