SaveGame( <filename>, <description>, <screenshot>, <supressPlayerNotify> )


Module: Save
SP Only

Summary:

Save the current game.



Example:

SaveGame( ("Chateau" + nodenum), "Documents Obtained" );



Optional Args

  • 1 : <filename> The name of the file. If not used then the file will be automatically named. Will throw a script error if multiple saves are attempted in the same frame.
  • 2 : <description> A description of the savegame.
  • 3 : <screenshot> The name of the screenshot file. If not used then the file will be automatically named.
  • 4 : <supressPlayerNotify> When true, player will not get a "Checkpoint Reached" print on their screen.