ViewKick( <force>, <source> )


Module: Player

Summary:

Damage the player, and throw the screen around



Call this on:

<player>



Example:

level.player ViewKick( 127, level.player.origin );



Required Args:

  • 1 : <force> The force of the kick, from 0 to 127
  • 2 : <source> (a point) the source of the kick