SetEq( <channel>, <eqIndex>, <band>, <filter type>, <gain>, <frequency>, <q> )


Module: Player
SP Only

Summary:

Set a parametric filter for the player on a specified channel



Call this on:

The player



Example:

level.player SetEq( "ambient", 0, "bell", 3, 1000, 2.1 );



Required Args:

  • 1 : <channel>: the name of the audio channel to apply the eq to.
  • 2 : <eqIndex> : the eq index to use (0 and 1).
  • 3 : <band>: select which band, there are currently two bands (0 and 1).
  • 4 : <filter type>: the type of filter to apply ("lowpass", "highpass", "lowshelf", "highshelf", "bell" ).
  • 5 : <gain>: the gain in dB. Has no effect on "lowpass" or "highpass
  • 6 : <frequency>: the "important" frequency, between 0 and 20 kHZ. enter value in Hz.
  • 7 : <q>: the quality factor.