PlayerLinkToAbsolute( <lockto entity>, <tag> )


Module: Player
SP Only

Summary:

Attaches the player to an entity. No view movement is allowed. The player's eye position will remain fixed relative to the parent entity/tag. Thus, pitching and rolling will cause the player's eye position to move. (But the player entity always remains vertical)



Call this on:

A Player Entity



Example:

level.player PlayerLinkToAbsolute( vehicle, "tag_player" );



Required Args:

  • 1 : <lockto entity> The entity to attach the player to


Optional Args

  • 1 : <tag> The tag to attach the player to