Vibrate( <direction vector>, <amplitude>, <period>, <time> )


Module: Motion
SP Only

Summary:

Causes a script entity to vibrate, rotating around its origin, along a given vector dir



Example:

self Vibrate( directionVir, 0.3, 0.4, 1.0 );



Required Args:

  • 1 : <direction vector> The direction of the vibration
  • 2 : <amplitude> The amount of the vibration in degrees
  • 3 : <period> The period of the vibration in seconds
  • 4 : <time> The length of time of the vibration in seconds