SetLightFovRange( <fov_outer>, <fov_inner> )


Module: Entity
SP Only

Summary:

Sets the current radius of the light.



Call this on:

<entity> A light entity



Example:

self SetLightRadius( 200 );



Required Args:

  • 1 : <fov_outer> A new value for the outer FOV of the light, in degrees. This cannot be larger than the fov when the map was compiled, or less than 1.


Optional Args

  • 1 : <fov_inner> A new value for the inner FOV of the light, in degrees. This cannot be larger than fov_outer, or less than 0. If not specified, the map value is used.