SetLightExponent( <exponent> )


Module: Entity
SP Only

Summary:

Sets the current exponent of the light.



Call this on:

<entity> A light entity



Example:

self SetLightExponent( 1 );



Required Args:

  • 1 : <exponent> A new value for the exponent of the light. This should be an integer in the range of 0 to 100.