HidePart( <tagname>, <modelname> )
Module: Entity
Summary:
Hide part of an entity.
Call this on:
An Entity
Example:
self HidePart( "tag_weapon", "weapon_saw" );
Required Args:
1 : <tagname> The tag to hide. All surfaces with a vertex weighted to the tag will be hidden and have no bullet collision. (string)
Optional Args
1 : <modelname> The optional model name to help specify the part location. (string)