PlayLoopedFX( <effect id>, <repeat delay>, <position>, <cull distance>, <forward>, <up> )


Module: Effects

Summary:

Play this effect in a loop.



Example:

fx = PlayLoopedFX( id, ent, tag );



Required Args:

  • 1 : <effect id> The effect id returned by loadfx.
  • 2 : <repeat delay> The delay between each loop.
  • 3 : <position> The position of the effect.


Optional Args

  • 1 : <cull distance> The culling distance of the effect. 0 means that the effect won't be culled
  • 2 : <forward> The forward vector for the effect
  • 3 : <up> The up vector for the effect