PlayFX( <effect id >, <position of effect>, <forward vector>, <up vector> )


Module: Effects

Summary:

Play this effect.



Example:

fx = PlayFX( enginesmoke, engine.origin );



Required Args:

  • 1 : <effect id> The effect id returned by loadfx
  • 2 : <position of effect> The world position of the effect


Optional Args

  • 1 : <forward vector> The forward vector of the effect
  • 2 : <up vector> The up vector of the effect