SetTeamForTrigger( <team name> )


Module: Client
MP Only

Summary:

Set the team that this trigger will react to



Call this on:

A trigger



Example:

 self SetTeamForTrigger( game["attackers"] );



Required Args:

  • 1 : <team name> The name of the team that the trigger will respond to. Must be either 'axis', 'allies' or 'none'