SetLookAtAnimNodes( <look straight animation> , <look left animation>, <look right animation> )


Module: AI
SP Only

Summary:

Set the animation nodes for this actor for looking at things to the left and right.



Call this on:

<actor> An actor



Example:

self SetLookAtAnimNodes( %look_straight, %look_left, %look_right );



Required Args:

  • 1 : <look straight animation> The look straight animation
  • 2 : <look left animation> The look left animation.
  • 3 : <look right animation> The look rigth animation.