SetLookAt( <position>, <turn acceleration> )


Module: AI
SP Only

Summary:

Set the actor to exit the prone position.



Call this on:

<actor> An actor



Example:

self SetLookAt( lookTargetPos, self.anim_lookTargetSpeed );



Required Args:

  • 1 : <position> The point for this actor to look at
  • 2 : <turn acceleration> The acceleration to turn the actor's head at.